Reminder Arma has some complex ballistics

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Mike64
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Reminder Arma has some complex ballistics

Post by Mike64 » Sat Mar 09, 2019 10:48 am

It's pretty old but I just re-discovered it.
https://www.youtube.com/watch?v=cix07R1vlhI
Can't get the embed to work :/

Pretty interesting stuff to know. Also worth noting that ACE explosions make fragments that act in similar ways.
I wouldn't be surprised that AI is aware of this too.

This may go some way to explaining why you can get hit seemingly randomly some times, as bullets can ping around all over and through the place. Explosion fragmentation also can travel a good distance meaning that even if you are a distance away you can get taken out.
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